Large City: Lilgap Qaztæ Lær Væd

Lilgap Qaztæ Lær Væd

Lilgap Qaztæ Lær Væd
Example KLEO architecture.
StateAlveria
ProvencePz-339jnup District
RegionGoyecha Dal̄ Grasslands
Founded1243
Community LeaderLord Mp̪fēb Rë̌ 'Berry Quinn' Sēr Yaw̋chī Ga̋m
Area77 km2 (30 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation1206 m (3956 ft)
Average Yearly Precipitation215 cm/y (84 in/y)
Population18142
Population Density235 people per km2 (604 people per mi2)
Town AuraNecromancy
Naming
Native nameLilgap Qaztæ Lær Væd
Pronunciation/ˈqaztæ/ /lær væd/
Direct Translation[long] [drought]
Translation[Not Yet Translated]

Lilgap Qaztæ Lær Væd (/ˈqaztæ/ /lær væd/ [long] [drought]) is a subtropical Large City located in the Pz-339jnup District of the Alveria.

The name Lilgap Qaztæ Lær Væd is derived from the Goblin language, as Lilgap Qaztæ Lær Væd was founded by Mboidī Joīnvé̄ 'Lianna Shanti' Nībó̄r Sé̄nv Cawmé, who was culturaly KLEO.

Climate

Lilgap Qaztæ Lær Væd has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a cool 20°C (68°F) and its average temperature during the winter being a cold 9°C (48°F). Lilgap Qaztæ Lær Væd receives an average of 215 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Lilgap Qaztæ Lær Væd covers an area of nearly 77 km2 (30 mi2), and an average elevation of 1206 m (3956 ft) above sea level.

Overview

Lilgap Qaztæ Lær Væd was founded durring the early 13th century in summer of the year 1243, by Mboidī Joīnvé̄ 'Lianna Shanti' Nībó̄r Sé̄nv Cawmé. The establishment of Lilgap Qaztæ Lær Væd was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Mboidī Joīnvé̄ 'Lianna Shanti' Nībó̄r Sé̄nv Cawmé struck deals with nearby nations and communities to establish Lilgap Qaztæ Lær Væd as a prison colony.

Lilgap Qaztæ Lær Væd was built using the conventions of KLEO durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Lilgap Qaztæ Lær Væd is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Lilgap Qaztæ Lær Væd is buildings are located arround a single spacious baked earthen mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Lilgap Qaztæ Lær Væd's failry decent fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Lilgap Qaztæ Lær Væd is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the city like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. You get the terrible feeling that whatever it was, the wound it left will simply never heal. This city is as a necropolice.

Civic Infrastructure

Lilgap Qaztæ Lær Væd possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Qaztæ Lær Væd has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Qaztæ Lær Væd has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Qaztæ Lær Væd. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Qaztæ Lær Væd's parks.

Lilgap Qaztæ Lær Væd has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Qaztæ Lær Væd.

Lilgap Qaztæ Lær Væd has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Qaztæ Lær Væd has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Qaztæ Lær Væd has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Qaztæ Lær Væd has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Qaztæ Lær Væd has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Qaztæ Lær Væd has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Qaztæ Lær Væd has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Qaztæ Lær Væd's public wards, blessings, and other arcane systems.

Lilgap Qaztæ Lær Væd has an Arcane Academy which provides higher education in the arcane sciences.

Lilgap Qaztæ Lær Væd possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Qaztæ Lær Væd's grid is powered by mana accumulators.

Lilgap Qaztæ Lær Væd's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lilgap Qaztæ Lær Væd has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Qaztæ Lær Væd has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Lilgap Qaztæ Lær Væd has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Qaztæ Lær Væd's natural decorations nor waterways.

Lilgap Qaztæ Lær Væd has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Qaztæ Lær Væd has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Qaztæ Lær Væd has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lilgap Qaztæ Lær Væd's citizens locals enjoy many vices and lustful appetites. They may have religious sanction for their deeds, or neighbors might trade with them for such things, or they could be followers of some ideology that blesses such pursuits. Their economy or their social organization is usually heavily reliant on such traffic, and to ensure its continuance they may have made bargains with various mortal and immortal powers.

Lilgap Qaztæ Lær Væd's bank was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Lilgap Qaztæ Lær Væd rainbows form quite often above the Large City.

The Flea, Mammoth near Lilgap Qaztæ Lær Væd are known to be quite timid.

Lilgap Qaztæ Lær Væd's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Chronomancy energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 37
  • Farmers: 56
  • Farm Laborer: 90
  • Hunters: 67
  • Milk Maids: 44
  • Ranchers: 24
  • Ranch Hands: 57
  • Shepherds: 47
    • Farmland: 73112 m2
    • Cattle and Similar Creatures: 4535
    • Poultry: 54426
    • Swine: 3628
    • Sheep: 181
    • Goats: 36
    • Horses, Mounts, and Beasts of Burden: 1814

Craftsmen

  • Arms and Toolmakers: 35
  • Blacksmiths: 39
  • Bookbinders: 23
  • Buckle-makers: 23
  • Cabinetmakers: 39
  • Candlemakers: 58
  • Carpenters: 57
  • Clothmakers: 49
  • Coach and Harness Makers: 18
  • Coopers: 53
  • Copper, Brass, Tin, Zinc, and Lead Workers: 25
  • Copyists: 17
  • Cutlers: 15
  • Fabricworkers: 43
  • Farrier: 98
  • Furriers: 11
  • Glassworkers: 62
  • Gunsmiths: 40
  • Harness-Makers: 16
  • Hatters: 35
  • Hosiery Workers: 12
  • Jewelers: 19
  • Leatherwrights: 46
  • Locksmiths: 18
  • Matchstick makers: 26
  • Musical Instrument Makers: 27
  • Painters, Structures and Fixtures: 22
  • Paper Workers: 25
  • Plasterers: 25
  • Pursemakers: 30
  • Roofers: 19
  • Ropemakers: 17
  • Rugmakers: 16
  • Saddlers: 32
  • Scabbardmakers: 39
  • Scalemakers: 18
  • Scientific, Surgical, and Optical Instrument Makers: 11
  • Sculptors, Structures and Fixtures: 17
  • Shoemakers: 17
  • Soap and Tallow Workers: 63
  • Tailors: 93
  • Tanners: 23
  • Upholsterers: 26
  • Watchmakers: 25
  • Weavers: 53
  • Whitesmiths: 14

Merchants

  • Adventuring Goods Retellers: 12
  • Arcana Sellers: 12
  • Beer-Sellers: 24
  • Booksellers: 27
  • Butchers: 45
  • Chandlers: 46
  • Chicken Butchers: 44
  • Entrepreneurs: 18
  • Fine Clothiers: 43
  • Fishmongers: 49
  • Florists: 10
  • Potion Sellers: 30
  • Resellers: 78
  • Spice Merchants: 23
  • Wine-sellers: 36
  • Wheelwright: 28
  • Woodsellers: 17

Service workers

  • Bakers: 86
  • Barbers: 74
  • Coachmen: 27
  • Cooks: 69
  • Doctors: 38
  • Gamekeepers: 27
  • Grooms: 15
  • Hairdressers: 64
  • Healers: 55
  • Housekeepers: 56
  • Housemaids: 106
  • House Stewards: 46
  • Inns: 17
  • Laundry maids: 32
  • Maidservants: 64
  • Nursery Maids: 34
  • Pastrycooks: 60
  • Restaurateur: 72
  • Tavern Keepers: 69

Specialized Laborer

  • Ashworkers: 26
  • Bleachers: 17
  • Chemical Workers: 10
  • Coal Heavers: 37
  • In-Town Couriers: 38
  • Long Haul Couriers: 41
  • Dockyard Workers: 36
  • Gas Workers: 8
  • Hay Merchants: 15
  • Leech Collectors: 45
  • Millers: 42
  • Miners: 40
  • Oilmen and Polishers: 28
  • Postmen: 42
  • Pure Finder: 24
  • Skinners: 51
  • Sugar Refiners: 10
  • Tosher: 28
  • Warehousemen: 64
  • Watercarriers: 42
  • Watermen, Bargemen, etc.: 56

Skilled Laborers

  • Accountants: 22
  • Alchemist: 27
  • Clerk: 37
  • Dentists: 18
  • Educators: 51
  • Engineers: 25
  • Gardeners: 17
  • Mages: 13
  • Plumbers: 19
  • Pharmacist: 22
  • Professors: 7
  • Scientists: 13
  • Wizards: 7

Civil Servants

  • Adventurers: 16
  • Bankers: 25
  • Civil Clerks: 42
  • Civic Iudex: 19
  • Consultants: 11
  • Exorcist: 39
  • Fixers: 21
  • Kami Clerk: 36
  • Landlords: 35
  • Lawyers: 22
  • Legend Keepers: 29
  • Militia Officers: 151
  • Monks, Monastic: 49
  • Monks, Civic: 53
  • Historian, Oral: 40
  • Historian, Textual: 21
  • Policemen, Sheriffs, etc.: 41
  • Priests: 72
  • Rangers: 24
  • Rat Catchers: 26
  • Scholars: 29
  • Spiritualist: 33
  • Slayers: 10
  • Storytellers: 68
  • Military Officers: 62

Cottage Industries

  • Brewers: 51
  • Comfort Services: 64
  • Enchanters: 20
  • Herbalists: 19
  • Jaminators: 58
  • Needleworkers: 58
  • Potters: 28
  • Preserve Makers: 56
  • Quilters: 25
  • Seamsters: 90
  • Spinners: 53
  • Tinker: 20
  • Weaver: 45

Artists

  • Actors: 19
  • Architects: 7
  • Bards: 26
  • Costumers: 10
  • Dancers: 21
  • Drafters: 11
  • Engravers: 14
  • Fine Furniture Carpenters: 8
  • Glaziers: 19
  • Inlayers: 17
  • Musicians: 54
  • Painters, Art: 9
  • Playwrights: 19
  • Sculptors, Art: 15
  • Wood Carvers: 75
  • Writers: 58

Produce Industries

  • Butter Churners: 60
  • Canners: 54
  • Cheesmakers: 62
  • Ice Merchants: 8
  • Millers: 35
  • Picklers: 31
  • Smokers: 23
  • Stockmakers: 20
  • Tobacconists: 28
  • Tallowmakers: 41

6710 of Lilgap Qaztæ Lær Væd's population work within a Foundational Occupation.

9981 of Lilgap Qaztæ Lær Væd's population do not work in a formal occupation, but do contribute to the local economy. 1451 (8%) are noncontributers.

Points of Interest

Lilgap Qaztæ Lær Væd has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the early 2nd century Lilgap Qaztæ Lær Væd was struck by a devistating earthquake. The quake brought ruin to Lilgap Qaztæ Lær Væd, which lost 164 people, 240 livestock, and 46 buildings in the earthquake. The day of the quake is remembered by many as Horror's Day.

History